Cyber Online (Inspired by GGO)
FREQUENTLY ASKED QUESTIONS Q: What type of game is it? A: Cyber Online is a Massively Multiplayer Online Role Playing Game, First Person Shooter. Q: What time is the game taken place in? A: The game...
View ArticleSo many Ideas
I'm just sitting here, and every week I come up with a new game I wish I could make, but before I really get into building it, I think I should vet the ideas here. So let's get to it. 1st Blacksmith...
View ArticleBlackSmith 101
This is a new game I'll be working on, you'll take on the role of a blacksmith, making weapons, armour, shields, and gathering/refining the ore required to make them. I don't know what it'll look like...
View ArticleThe Adventures Of Band Boy And The Elastic Soul
I'll let the link do the explaining~ Myself, @CrimsonWingzz, @Silentbaw, @Dekatophos, and @Zerithax took on the 72 hour "make-a-game" challenge and came out with a great product. I hope you enjoy it as...
View ArticleGame Design Thoughts For AoA Part 1
DISCLAIMER : THIS IS NOT OFFICIAL CONTENT FOR THE GAME. THESE ARE PURELY IDEAS AND TO GIVE INSIGHT ON GAME DESIGN. Introduction: Hey guys it’s Sox2417 (Now SoxSox) and this series I will be doing will...
View ArticleEngines
Hey guys, What would you say is the best engine (free) available right now for game development or just overall? Thanks.
View ArticleFate Zero - RPG
Greetings, Current Version: 1.04 Beta (for public) Previous Versions: 1.0 Alpha (public) 1.02 Alpha 1.03 Alpha (public) 1.0 Beta 1.01 Beta (public) 1.02 Beta (public) 1.03 Beta Lines Of Code: 1989...
View Article[MMO Project] AoA Uncensored
Hello all, Recently I've decided I am no longer content with the way Age of Aincrad is progressing. As you probably know the team intends for the game to be merely inspired by Sword Art Online to avoid...
View ArticleOcculus Rift & STEM??
So, they have announced that they will try to get Occulus Rift support along with the Open Beta "Right now, we want to integrate Oculus Rift with the game, but with the lack of funds to afford...
View ArticleHumble Bundle Contest
http://contest.gamedevfort.com/ Pretty much self explanatory. The game design forum seems a good place for it. If you just noticed it slightly less time to work on a game but still most of a month! Not...
View ArticleSword Art Online Simulator (Download for Windows and Mac Only)
Been working on this for the past 3.5+ months. Blender + Unity + Photoshop + Me + at least 50 hours = This Download links are at the bottom. And yes, this whole thing will be taken down if ASCII from...
View ArticleRPG Maker?
Has anyone dabbled in the depths of RPG Maker? Personally I like PRG Maker VX ACE, but I have tried RPG Maker XP and had little success. What have you guys done? If you've made a game share a link, if...
View Article3D modelling tips
Hi, Recently, I've been interesting in taking a try at 3D modelling, but I have no clue where to begin and what to do at first. If anyone would kindly help me, it'll be a big help. Thanks.
View ArticleGood HTML5 game development tutorials?
Hello smart people of the internet/forums, recently i've become interested in making HTML5 games and was wondering if anyone has a good link to some tutorials I can follow to get into the basics!...
View ArticleAOA Floor Concept (Unity)
Okay, so funny story. I had an english summative due this weekend so i had to marathon a 20 hour audiobook. During this time I did lots, but my favourite is this scene I mad in unity. Screenshots: FP...
View ArticleFew ideas for Questing and Skilling
Hello, Today I bring you a few recommendations that I have come up with, most being inspired by other MMO's, however they can still be valuable to the development of AOA, if the devs wish to take these...
View ArticleFree to Play revenue idea
I posted this on twitch and the streamer seemed to kind of like it so I thought I'd post it on here. So basically the idea is that players can submit their own texture they created for a weapon to an...
View ArticleVR and Haptic/Tactile Feedback
My biggest concern recently for VR has been about feedback. When I tested the Vive, I absolutely loved it. But ever since, I've been wondering: how do developers go about adding weight and feedback to...
View ArticleBasic Economic Design
Any MMO will have a currency its players use, right? However, many of you who have played these online games will have noticed that as you get situated and start accumulating money, it can't actually...
View ArticleGame Designer?
Hello all. This message is intended for the staff, but all are welcome to comment. I'm currently in school for Game Design, and I was wondering if, for example, you did things like on the job training...
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